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Re: the peacekeeper

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Damage (or really, TTK) is just one component of a gun's characteristics and therefore just one input to determining whether it's OP.  Mobility, ADS time, reload time (you get the point) all play into whether a  gun's overall functionality is out of whack with the rest of them.

 

But I agree, it's a fine line the devs must dance between OP and just "easy to use".


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